Mage And Minions Forum

Mage And Minions Forum

Happy Friday Terrarians!First of all, a big thank you to everyone that entered our Journey's End Vanity Contest! We were blown away by both the sheer volume (THOUSANDS ) and the overwhelming quality of what you all produced.

Simply stunning, but not really surprising, because we know how awesomely creative you all are, right?Seriously, if you have not checked out the awesomeness that is the. You really should do so right now!The Re-Logic team has at long last completed the arduous task of going over every entry (yes, we did look at every. One.), and we are ready to reveal our choices for the 25 Journey's End Vanity Contest Finalists! Our criteria were focused on how cool we found the concept, how well we felt it could be executed. Good afternoon Terrarians!It is such an exciting time to be a part of the Terraria Community right now. From the recently-announced Journey's End launch date to the cascade of updates on Console and Mobile, it seems like there is big news coming almost every day!Adding to this, Re-Logic is thrilled to share that we are partnering with the fantastically-creative folks over at Sanshee to produce a brand new line of Terraria merchandise. We have big plans here, so this is a space you will want to watch over the weeks and months ahead as more and more items are revealed and become available.

So my question is: what type of number of minions should the beholder have when the party confronts him? The beholder is a third-level beholder mage, so his CR is 16. The party consists of six people of level 15: an evoker, a sorcerer/wild mage, a mystic theurge, a cleric, a rogue/duelist, and a paladin.

To start off these fresh Terraria merch offerings, we are introducing the first in our Terraria pin series as well as a really unique shirt design - both of which we think you are really going to enjoy! Happy Controller & Customization launch day, Terrarians!At long last, the teams at DR Studios, Re-Logic, and 505 Games are pleased to bring our first Feature Update to Mobile Terraria in the post-1.3 era. The focus here is to bring a whole new level of customization to the controls and interface for players along with implementing robust and fully remappable controller support for bluetooth-capable gamepads. We are thrilled with how all of this turned out and we cannot wait to see what you all do with this newfound power!Please send us your very best setups and gamepad mappings - we would love to see your creativity at work!As always, please report any bugs or issues that you encounter so that we can get any needed hotfixes out there as quickly and completely as possible!With this update out and once the hotfixes are done, we will be moving on to our next stage in our Terraria Mobile. Greetings Terrarians!At long last, we have reached the day that once seemed impossible - Terraria on Xbox One and PlayStation 4 will receive the 1.3.5 update today, bringing console Terraria up to parity with the live PC version of the game! Terraria 1.3.5 brings a handful of new furniture items, a couple of really cool developer armor sets, and the long-anticipated UI size slider. As usual, the team has tried to roll in a round of bug fixes into the update.

So, without further ado, here is the Terraria 1.3.5 for Console changelog!As for what is next? The console team is planning to look into a few quality of life features we have had in mind for a while, along with any further needed bugfixing from this or prior updates. So stay tuned for that!Before anyone asks, no this does not mean that PC and Console can now crossplay - as most of you are aware, there are a ton of other hurdles beyond just 'same content'. Greetings from self-quarantine, Terrarians!We hope that you are all doing as well as can be expected in these trying times and that everyone is doing their part to keep themselves - and your fellow humans - as healthy as possible! Please, please stay safe out there!Across the Terraria development teams, everyone has been moving to remote working over the past week or so.

For some of us, this is second nature. But for others, it is quite a transition. That said, we are doing all that we can to keep the development trains moving unabated towards the latest and greatest for everyone out there to enjoy. So, relax, kick back, and let's dive into the latest Terraria news! Happy February, Terrarians!So much love is in the air this month (and even an extra day to boot!), we cannot help but take time out to make sure to mention just how much we appreciate each and every one of you! We hope that you will find the sweet treats below to your liking.

Horse advice forum, horse forum discussion, horse chat forums View Discussions Any suggestions on what type of western stirrup to use with prosthesis 4 Replies Started by Coopersmom1958. The Horse Forum offers horse chat, classifieds and message boards for equestrians to discuss all aspects of horses and horsemanship. Profile your horses, find and add horse related events to the horse show calendar and find vets, farriers and more in our horse resources directory. I got my horse under the impression that he's lazy and hates any sort of physical activity. The first time I tried to catch him, it took me about 45. The forums and the rest of www.chronofhorse.com has single registration, so your log in information for one will automatically work for the other. Disclaimer: The opinions expressed here are the views of the individual and do not necessarily reflect the views and opinions of The Chronicle of the Horse. My horse forum. New to the Horse Forum? Please choose a username you will be satisfied with using for the duration of your membership at the Horse Forum. We do not change members' usernames upon request because that would make it difficult for everyone to keep track of who is who on the forum. For that reason, please do not incorporate your horse's name into.

Mage And Minions Forum

We know everyone is anxious for release dates for everything - nothing specific to share this month, but we think you will start to see a few things rolling your way at least on the Console/Mobile side of the house. And progress on Journey's End continues unabated. That said, let's open this box of chocolates and see what we get. 1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).2) All entries must be Terraria related in some way or another, whether that is in-game, art, music literature or any other form of creativity. Fanart of modded content will be accepted at the discretion of the CC team after review of the entry.3) Each user may only submit one entry per month.

Group entries are allowed, but all members who worked on the project must be credited and proof of consent from each member must be. Happy launch day, Console Terrarians!That's right, Terraria 1.3.4 makes its way at long last to XB1 and PS4 players today! This update is a combination update, containing all of the content from the 1.3.2, 1.3.3, and 1.3.4 versions of Terraria - and with this update, console players are now within a handful of items of parity with PC. (yes, we know Journey's End will change that for a time - but still, pretty cool!)What all does that encompass, we hear you saying?

You have come to the right place, because we have a handy changelog right here to help you navigate all of the cool new stuff! Before we dive deep into that, here are some key highlights. Hello Terrarians!As mentioned previously, the Terraria team has been on a mission to further expand the range of Terraria merchandise offerings available to our fans. Our goal in this is to be able to provide a more broad array of cool stuff that will give the community a lot of choices in the ways they want to display their Terraria fandom.Our long-time partners at Elite Gaming Gear have been making Terraria console skins for some time, with the more recent releases of the and the.

If you have not checked those out, you really should - they are seriously cool.One thing that Re-Logic really wanted to see happen on this front is custom Switch Joycons with a. Happy Friday Terrarians!Terraria merchandise is always something that we hear is in great demand. Though we certainly had great success in the past with the old toy line and the like - and we are making great strides towards bringing the community even more Terraria merchandise options - we have never had anything really targeted at the collector's end of the spectrum. Really high-end, well done collectable pieces were always something we very much wanted to see come to pass, but the opportunity just never quite presented itself in the right way.Well, that is about to change in a big way! We are very excited to announce that we will be partnering with the amazing and talented folks over at Animegami Studios to bring the first high-end Terraria collectable merchandise to the fans!What exactly will Animegami be working on? What are the plans and details? Read on to learn more.

Greetings, Terrarians!It has been a long journey indeed, but one that reaches a fantastic conclusion this morning. That's right, Terraria 1.3 for iOS and Android launches today!!! Not only will you be receiving all of the amazing Terraria 1.3 content that you have been eagerly awaiting, but you will also be getting a fully rebuilt and reimagined version of Terraria Mobile. Brand new UI, brand new controls, online multiplayer, and much more are all waiting for you to pick up and enjoy!The team at DR Studios officially pushed the release button this morning at around 6am PST.

We have no way to fully know when it will be available in any given region around the globe, but keep your eyes peeled and let us know when it arrives for you!So, what exactly are you getting today? Well, the content changelog will be much the same as the one from when PC made the leap from 1.2.4 to 1.3.

To give you just some of the highlights. Happy 8th Terraria Anniversary everyone! Eight years is a long time indeed, and it has been a wild ride – one full of ups and downs, joy and challenges, and a whole lot of additions to the game we all love so much. What began as a game that ended with Skeletron has flourished into an expansive adventure that spans multiple diverse biomes, culminating in an epic battle against the dreaded Moon Lord!We never could have made it this far without your amazing, unwavering support – and we promise we never have and never will take that lightly or for granted. Thank you!As a way of celebrating the occasion, we figured it would be fun to give everyone a little peek behind the curtain into the “what”, “why”, and “how” of this great Terrarian adventure! Why are things in the world the way they are?

Wii sports resort bowling tips. What’s the deal with the Dryad? Read on to have your burning questions answered and even deeper questions raised – because after all.

OK, here is the situation: A while back, my players encountered a beholder-mage in an abandoned observatory. They decided to parlay and struck a bargain with it that basically promised that neither party would attack the other while they were in the area.About a month has passed in game time, and the players can't stand the thought of the beholder still lingering in the area, making plans and whatnot. So they're ready to head back and beat him down. However, the beholder has not been idle in this month, and has hired new bodyguards and minions to protect him from the party. Now, he has researched the party extensively and knows their strengths and weaknesses. So my question is: what type of number of minions should the beholder have when the party confronts him?The beholder is a third-level beholder mage, so his CR is 16. The party consists of six people of level 15: an evoker, a sorcerer/wild mage, a mystic theurge, a cleric, a rogue/duelist, and a paladin.

When the group first encountered the beholder, he had three high level gargoyle rogues as servants, but the party defeated them. So I'm looking for any cool suggestions as to what he might have hired/charmed/bullied into protecting him.I appreciate your help. If the Beholder has some sort of slime or ooze creature that always moves as he moves, and thus, was always underneath the Beholder, melee attacks against it would not be an option until the slime is destroyed.Perhaps the Beholder has created a special spell beneficial to Beholders that allows such precision control over oozes/slimes/jellies/molds/etc.? It'd be a nice prize for the party to find in a spell book once they've defeated the menace. Granted, they probably wouldn't be able to use it, but it'd fetch a nice sum on the magic market. Lesser beholder-kin, ie gauths, eyeballs (MoF) and maybe a gouger (again, MoF), enslaved by the beholder would work.Since beholders are eye tyrants, I once had a beholder NPC served by things with an eye theme.

If you have the Miniatures Handbook, the nothic (cyclopean death-ray eye thing) would work, especially advanced ones or a lot of normal ones as cannon fodder. The ocularon from FF would make a good spymaster for an eye-themed beholder mage.As Nifft suggested, creatures that can fly make good beholder minions. Especially ones that can fly and grapple.

A small pack of wyverns, for example, intimidated by the beholder mage into snatching his foes and holding them still so they can be shot to death with eye rays.Demiurge out. Belkers are great. They fly and are easily disguised as fog or smoke.Note that Eye Rays are (Su), so they work great on opponents with low Will saves even if they have SR. So, your smarter Beholder - and that's all of them - will have a few Drow Fighters or Rogues in their service.Of course, the classic charmable monsters - Ogre Barbarians, Bugbear Fighters, Goblin Rogues, Trolls - are also prime choices.Consider an alliance with a Dark Naga Sorcerer 7 - total Sorcerer caster level 14, CR 15, potential spell list:1: Alarm, Exp.

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